2D Game Design

Basic start from art

Week 1
Explanation

Week 2
Story line - Concept - Character Design - Level Flow - (Schedule)

Week 3
Proceed to character design (detail) with each character's elevation

Week 4
Proceed to interface design and etc

Week 5
Presentation about overall document and sketches
Proceed into digital painting after presentation

Week 6
Class cancelled
continue last week progress

Week 7
Continue digital progress

Week Raya
Holiday a week

Mid Term
Game Design Quiz

Week 8
Move on to final

Final Assessment for Presentation
Slides and Story update

References : Kung Fu Warrior App
                     Shank (PC Games)
                     Metal Slug

Concept : Iron / Metal / Violence / Fighting
                 Fonts used - Iron and Bride ( downloaded from Dafont)

Character Concept - Chibi Style

steampunk concept - Gear and Metal
call me Ryan - Main character name


















Animated loading screen - the 1st thought and idea of my loading interface







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